Design practice
Brand Identity Sprint
Design a complete visual identity system for a fictional brand: strategy, logo, type, color, guidelines
01 / Prepare
What you’ll
work on.
Create a complete visual identity for a fictional brand, working through the full process: strategy definition, visual identity design, and guidelines documentation. This is the capstone exercise for the Brand Design path and produces portfolio-ready work.
Before you begin
- Familiarity with brand strategy, typography, color, and visual identity systems
- Figma and/or Illustrator proficiency
- Understanding of brand strategy frameworks (Kapferer, Aaker, archetypes)
02 / Practice
The work,
step by step.
Work through these 3 parts at your own pace. Keep your notes and work together so you can review them when you finish.
Define the Brand
3–4 hours
Choose a fictional company — Pick an industry you find interesting. Define: what they do (product/service), who they serve (target audience, 2–3 personas), why they exist (mission, purpose), where they sit in the market (positioning: premium vs. accessible, innovative vs. traditional)
Apply a strategy framework: Complete a Kapferer Brand Identity Prism (all 6 facets), define the primary and secondary brand archetype (from the 12), write 3–5 brand attributes on spectrums (e.g., "Playful <-> Serious"), draft a positioning statement (target, category, point of difference, reason to believe)
Run a mini competitive audit: Identify 3–5 fictional or real competitors, analyze their visual language (color, type, imagery style), plot a perceptual map with two relevant axes, identify the visual whitespace your brand can own
Design the Visual Identity
5–6 hours
Logo system: Explore 15–20 logo concepts (sketches, not polished), refine 3 directions to digital, select and polish one direction into a full logo system (primary logo, secondary arrangement, brandmark, wordmark, clear space rules and minimum size, color variations: full color, monochrome, reversed)
Typography: Select a primary typeface (headlines) and secondary (body), define a type scale with 6–8 sizes, show hierarchy in use (heading + subheading + body + caption)
Color palette: Define primary (1–2 colors), secondary (2–3), neutral, semantic. Specify in HEX, RGB, and HSL. Verify contrast ratios (WCAG AA for text combinations)
Supporting elements: Imagery direction (2–3 mood board examples with photography guidelines), iconography style (show 4–6 sample icons on a consistent grid), layout grid and spacing principles
Document as Guidelines
3–4 hours
Create a brand guidelines document (Figma or PDF) with: brand overview (mission, personality, positioning), logo usage (all versions, clear space, do/don't), color system (full palette with specs), typography (typefaces, scale, hierarchy), imagery (direction with examples), layout (grid, spacing)
Include do/don't examples for at least logo, color, and typography
Show 2–3 application mockups (business card, social media, web header, or app screen)
03 / Review
Look at what
you’ve made.
Gather your deliverables, then use the criteria to find what worked and what you would change. They also give a peer something specific to respond to.
What to bring together
- Brand strategy document (Kapferer Prism, archetype, attributes, positioning)
- Competitive audit with perceptual map
- Logo explorations (15–20 sketches, 3 refined, 1 final system)
- Type selection with scale
- Color palette with specifications and contrast verification
- Imagery and iconography direction
- Brand guidelines document (8–12 pages with do/don't examples)
- 2–3 application mockups
How to assess your work
- Strategy grounding
- Visual decisions are traceable to strategy (archetype, attributes, positioning)
- Logo quality
- Versatile, works at small sizes, systematic (not just one mark)
- Systematic color
- Structured palette, not random — with contrast verified
- Typography
- Intentional pairing, clear hierarchy, appropriate for the brand personality
- Guidelines clarity
- Another designer could create on-brand work from these guidelines
- Application
- Mockups demonstrate the system working in real contexts